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#3d
2 occurrences
Articles
Backface culling is a fundamental geometric operation that discards polygons that are facing away from a view vector.
/articles/graphics/backface-culling
Article
Occlusion Culling is a fundamental geometric process for discarding polygons that are not visible due to other geometry obstructing the visibility from a view vector.
/articles/graphics/occlusion-culling
Article